

Not surprisingly, hunting for items occupies a good portion of your time, and there are more than a few seedy robots who require your assistance in exchange for crucial gear your need to proceed. Puzzle work is fairly intuitive in Primordia, save for a few instances that require bold leaps in logic to piece things together. At least locating interactive hotspots is made easy thanks to words that pop-up when you mouse-over something important. For example, the screen for Horatio's data pouch - a crucial device that holds information you've gathered to help in puzzle solving - is so small it only fits a few words on the screen before you have to scroll down by tiny clicking on-screen buttons. On the other hand, the inventory and interface has its less savory quirks.

Quick-jumping to different areas you've encountered is a nice touch that cuts down slightly on some of the meandering backtracking. Juxtaposing classic antiquity with a touch of modern convenience, the point-and-click gameplay is functional but doesn't always feel as fluid as it should.
#PRIMORDIA GAME HOW TO#
You can send him to investigate hard-to-reach hotspots or consult his snarky wisdom for hints on how to move ahead. More than just comic relief, Crispin plays a substantial role in the gameplay too. Light humor and playful conversations between the droid duo helps to counter some of the drag of the game's early desert puzzles. Both characters are excellently voiced, as are the many oddball droids they encounter along their journey. Horatio's dry demeanor and cold, calculated approach to the challenges you face can be a real buzzkill, which is why Crispin's jovial personality and comedic gags provide much-needed balance.
